who the hell is garrett gilchrist?
Commissions

Hoping to make rent and move into a new place today. Want to commission me to do some art for you? Email gilchristgarrett at gmail.

http://tygerbug.deviantart.com/gallery

http://tygerbug.deviantart.com/art/Blow-Out-615252736
Cover for a retro video game, by Garrett Gilchrist.
Blow Out is an unreleased video game developed by Mattel Electronics in 1983 for the Intellivision.
It was intended for the “Party Line Games,”...

http://tygerbug.deviantart.com/art/Blow-Out-615252736

Cover for a retro video game, by Garrett Gilchrist.

Blow Out is an unreleased video game developed by Mattel Electronics in 1983 for the Intellivision.

It was intended for the “Party Line Games,” a series of three (or six) two-player competitive mini-games. These are a more primitive ancestor to later games like “Mario Party.”

The line was cancelled when Mattel Electronics shut down in 1984, but the games exist.

The art was drawn with pen on paper - at quite a large size - and painted in Photoshop. The architecture was constructed in 3D in Poser, and painted over in Photoshop.

The actual game sprites seem to depict male skaters, and a rollerskating clown. I thought roller skating ladies would make for a better cover.

“It’s time to dust off your old roller skates and get ready for some balloon popping fun! But you aren’t alone. Try your best to beat the other skater (or the other team). Take aim and pop as many balloons as fast as you can. You have an unlimited supply of darts and your best skates on, along with your favorite jam blasting on your ear phones. Watch out, it can get a little hectic atop the scaffolding, especially when the music stops!”

Cover for a retro video game, by Garrett Gilchrist.
http://tygerbug.deviantart.com/art/Hard-Hat-615252702
Hard Hat is an unreleased video game developed by Mattel Electronics in 1983 for the Intellivision.
It was intended for the “Party Line Games,”...

Cover for a retro video game, by Garrett Gilchrist.

http://tygerbug.deviantart.com/art/Hard-Hat-615252702

Hard Hat is an unreleased video game developed by Mattel Electronics in 1983 for the Intellivision.

It was intended for the “Party Line Games,” a series of three (or six) two-player competitive mini-games. These are a more primitive ancestor to later games like “Mario Party.”

The line was cancelled when Mattel Electronics shut down in 1984, but the games exist.

The art was drawn with pen on paper - at quite a large size - and painted in Photoshop. The architecture was constructed in 3D in Poser, and painted over in Photoshop. I thought that the “black and red” colored player could be black, and fought for that a little.

“Tough work and great fun lies ahead of you! Strap on your tool belt, punch the time clock and head to the top. It’s a race to get your building’s windows completed first. Start with a hot cup of coffee and hustle to get the job done before your competition. Keep an eye on the crane’s location to get your material off-loaded and installed faster than the other guy. Don’t let the boss hear you break any windows, he may deduct your pay. Be careful unloading your windows from the crane, it’s a long way down!”

http://tygerbug.deviantart.com/art/Space-Cadet-622241242
Space Cadet is an unreleased video game developed by Mattel Electronics in 1983 for the Intellivision. It was intended for the “Party Line Games,” a series of three (or six) two-player...

http://tygerbug.deviantart.com/art/Space-Cadet-622241242

Space Cadet is an unreleased video game developed by Mattel Electronics in 1983 for the Intellivision. It was intended for the “Party Line Games,” a series of three (or six) two-player competitive mini-games. These are a more primitive ancestor to later games like “Mario Party.”

The line was cancelled when Mattel Electronics shut down in 1984, but the games exist.

Here, each comedic alien must destroy his opponent’s planet first.

“The looniest space battle ever. Each team is in command of a decrepit flying saucer that seems to work best as a battering ram. It’s an outer space demolition derby!”

The original pixel artwork for the game took some interpreting, but I think I wound up with something pretty accurate to what you see in the game. The art was drawn with pen on paper and painted in Photoshop. The ships were constructed in 3D in Poser using simple shapes, and painted over in Photoshop.

“A feud between fire and ice is underway in deep space. Two battling planets have sent their best pilots to defend their worlds. Now your cadet is ready for some deep space demolition. Be victorious by converting the other planet into either fire or ice depending on which side you choose. Control your ship and fly around in space while avoiding the circling moon. Ram into the twinkling asteroids using your ship and they automatically collide into the enemy’s world. Try slamming into your enemies ship for some loony space fun! Careful timing will help tip the victory your way. Get in your saucer, cadet, the battle has begun!”

Cover for the Colecovision release of the video game QBiqs.
It’s a hybrid puzzle game and shoot ‘em up, remaking Konami’s 1989 arcade classic Quarth. You’re a spaceship and as blocks come at you, you fire your weapon to build up the blocks into...

Cover for the Colecovision release of the video game QBiqs.

It’s a hybrid puzzle game and shoot ‘em up, remaking Konami’s 1989 arcade classic Quarth. You’re a spaceship and as blocks come at you, you fire your weapon to build up the blocks into completed rectangles which disappear.

The perspective was built in 3D in Poser, including the logo and blocks. The ship was drawn with pen on paper and everything was redrawn and painted in Photoshop.

http://tygerbug.deviantart.com/art/Intellivision-Basic-Showcase-622240248
Video game cover for a collection of retro minigames, titled Zyx, Warship and Goat Nom.
Drawn with pen on paper, with digital fixes and color in Photoshop.
I’ve cropped this...

http://tygerbug.deviantart.com/art/Intellivision-Basic-Showcase-622240248

Video game cover for a collection of retro minigames, titled Zyx, Warship and Goat Nom.

Drawn with pen on paper, with digital fixes and color in Photoshop.

I’ve cropped this down a bit, as the original is very tall. The battleships were based on a 3D render done in Poser. That was then redrawn a bit to include more details in the line art, and repainted.

Tilt your head 15 degrees clockwise for the full effect - that’s why the goat is at an angle.

The games are for early-80s system Intellivision, from Mattel Electronics. Zyx is basically just a red X, and his opponent just round and green, so I got creative with the designs.

The surprise is not that Mike Pence’s daughter casts no reflection. The surprise is that Mike Pence does.

Social media is a concept by which we measure our pain.

Miles “Tails” Teller

“Maybe it’s just me, but I’m not crazy about super hero stories where everything’s all dark and moody. Personally, I like the ones where good guys fight giant apes on the moon and stuff. Remember those? I do. That was back when comic book worlds were...

“Maybe it’s just me, but I’m not crazy about super hero stories where everything’s all dark and moody. Personally, I like the ones where good guys fight giant apes on the moon and stuff. Remember those? I do. That was back when comic book worlds were places you wanted to escape to… not from.”

- Squirrel Girl